MIP gathered the CVI Research Team at the WB Studios in Burbank to present research to top executives. <More>
We are on a brief hiatus until our "enhanced" website is ready to launch. Stay tuned for some exciting upgrades and expanded features. We expect the site will go live in May. In the mean time, check out our newest piece on labor conditions in the VFX industry below.
May 6, 2013
VFX now comprise one third of production spending on major studio releases and are considered as central to the filmmaking process as cinematography, editing, or costume design. Yet despite the rising status of visual effects industry, this sector has been in turmoil for over a decade, a situation made palpable with the massive layoffs and bankrupcty of the award-winning company Rhythm & Hues. Here are four things you need to know about labor conditions in the VFX industry.
Februrary 19, 2013
Once sequestered to history museums, IMAX Corporation is a significant revenue generator at the box office, making the once-niche, large-format company an increasingly important player in today’s global entertainment industry. Here are five things you need to know about IMAX.
February 11, 2013
Evil Angel General Manager Christian Mann is a 30-year veteran of the adult industry. In these excerpts from our interview, Mann reflects on a new generation of entrepreneurs in the adult entertainment industry and discusses parallels with the music industry.
February 8, 2013
On Friday, February 1, Netflix released its first original series “House of Cards.” With a two-season commitment to the show’s executive producer David Fincher, the company’s $100 million investment created a flurry of news coverage. What might the show’s success mean for the future of television?
Februrary 6, 2013
Netflix Chief Content Officer Ted Sarandos is responsible for the company's content acquisition and development. In these excerpts from our interview, he characterizes original content development as a strategic bet against competition like HBO and discusses audience taste preferences as a matter of metrics and algorithms.