Media Industries Journal,
Volume 2,
Issue 1,
Spring 2015

This article considers AT&T's Sponsored Data program, which charges online content providers to exempt their traffic from users' mobile broadband data caps. Kimball argues that sponsored data cap exemptions unfairly disadvantage independent and noncommercial creators by unfairly favoring those commercial enterprises that can afford to pay for this privilege. This case shows how broadband providers can become powerful gatekeepers of online expression, subtly eroding the guarantees of net neutrality. 

Media Industries Journal,
Volume 2,
Issue 1,
Spring 2015

Through personal interviews and analysis of industry discourse, this article considers how the mobility of television production affects the professional lives of location managers. McNutt argues location professionals are integral to suturing mobile production to particular place. Yet, they also are the professionals most frequently "left behind" when changes to incentive programs cause locations to lose favor with Hollywood producers. McNutt ultimately argues for the term "mobile production," wherein television series can be executed across a wide range of locations, instead of the term "runaway production" because of its limited engagement with the spatial relations of production. 

Media Industries Journal,
Volume 2,
Issue 1,
Spring 2015

Taking Disney's 2010 Wii video game Epic Mickey as a case study, this article examines how Disney's corporate synergy and creative participants' individual agency shaped the game's highly intertextual design. In examining the game's development history, Montgomery argues for the need for more integrated critical-game studies and media-industries studies approaches that consider both the macro- and micro-industrial forces that shape the properties of popular games. 

Bibliography