CVI Publishes First Anthology

Connected Viewing: Selling, Streaming, and Sharing Media in the Digital Era

Connected Viewing brings together twelve original essays that critically engage with the socially-networked, multi-platform, and cloud-based world of today, examining the connected viewing phenomenon across television, film, video games, and social media.

Research for the anthology originated as part of the Connected Viewing Initiative, a multi-year collaboration between the Carsey-Wolf Center’s Media Industries Project and Warner Bros. Home Entertainment.

Collectively, the chapters offer a wide-ranging analysis of shifting business models, policy matters, technological infrastructure, new forms of user engagement, and other key trends affecting screen media in the digital era. Connected Viewing contextualizes the dramatic transformations taking place across both media industries and national contexts, and offers students and scholars alike a diverse set of methods and perspectives for studying this critical moment in media culture.

Interested in learning more about the book?

Preview the Table of Contents below, then read the introduction to Connected Viewing here. You also can read abstracts for individual chapters here


Table of Contents


Part I: Industry Structure and Strategies

Regulating Connected Viewing: Media Pipelines and Cloud Policy
by Jennifer Holt 

Second-Screen Theory: From the Democratic Surround to the Digital Enclosure
by Hye Jin Lee and Mark Andrejevic

Windows into the Digital World: Distributor Strategies and Consumer Choice in an Era of Connected Viewing
by Elissa Nelson 

The Personal Media Collection in an Era of Connected Viewing
by Gregory Steirer

Part II: Technology and Platforms

Beyond Piracy: Understanding Digital Markets
by Patrick Vonderau

Transparent Intermediaries: Building the Infrastructures of Connected Viewing
by Joshua Braun

American Media and China’s Blended Public Sphere&nbsp
by Aynne Kokas

Online Distribution of Film and Television in the UK: Behavior, Taste and Value
by Elizabeth Evans and Paul McDonald

Part III: Content and Engagement   

Connected Viewing, Connected Capital: Fostering Gameplay Across Screens
by Matthew Thomas Payne 

Connected Viewing on the Second Screen: The Limitations of the Living Room
by Ethan Tussey 

Streaming U: College Students and Connected Viewing
by Chuck Tryon and Max Dawson

The Contours of On-Demand Viewing
by Sharon Strover and William Moner

Holt, Jennifer, and Sanson, Kevin, eds. Connected Viewing: Selling, Streaming, and Sharing Media in the Digital Era. New York: Routledge, 2014.